Thank you for this, but now I have an issue when I import into studio that the colour of the car is gone. I haven’t imported it fully but this is what it looks like so far in the game.
Another issue haha. Some pieces they import fine but there are some other pieces and they just don’t import. I have tried in both .obj and .fbx format and followed their guide here. Other parts have imported fine like I said and I can add textures and colour but a couple just won’t import. Here is the image:
This is maybe because of Roblox’s filter. Some names can be inappropriate for Roblox.
You can try to import them with different names, for example, “Right_Side”.
There’s a bug when importing.
Sometimes, when you click on “Import with location” the piece will not be imported.
So in this case, you’ll have to click on “Import with location” many times, until you see the piece in the workspace.
You can also try to use the “Double-sided” property, this will make the mesh visible on every side.
This is useful if your mesh is in the workspace but you cannot see it.
I hope this helps you! And ask me if you have any other doubts!
Could this be an issue of the tri-count being above the roblox import limit, if its above 10k tris then roblox wont allow you to upload it, what also might be handy is to merge the vertices by distance in blender, which will help to remove overlapping vertices. In object edit mode, press a to select everything then press m > merge by distance, and it should show how many vertices it merged in the bottom middle. this is really handy if there’s any issues with vertex normals, and shading.
No it isn’t, using this tool it says it has removed 29 vertices and it doesn’t say over 10k triangles. When I tried to import something intentionally with over 10k triangles it just said the error was because it went over the limit.
EDIT: After enabling the feature to see how many triangles your model has I am now 100% sure that it is under 10k.
in blender you need to press shift + n, to recalculate the normals, on a lot of the parts it appears the normals on the faces are inside rather than outside.
It would like me to download the latest version of Sketchup, is it paid access? It won’t let me import files, nothing! unless I download the latest version.
Awesome job, but I think you should make a playable game so people can test this out and see if it’s something they want to spend time working on if they like it.