Making a rock that talks

i’ve succesfully made a rock that talks and gets mad, and gets relieved when you drop him.
But, is there any way to remove the messages?
i’m using the service “Chat”
and the function “:Chat”
This is how it looks, i need to remove them when he talks again.

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Chat bubbles removes after a specific amount of time every 15 seconds.

To change it, put this code in a script.

local chat = game:GetService("Chat")
local options= {
	BubbleDuration = 5 -- Removes a chat bubble every 5 seconds

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This can only be called from the client.

Put that inside a LocalScript and parent it to ReplicatedFirst.

i’m only trying it to do it to the rock