Im developing a “Roblox Studio” for upcoming update for PhotoV called PVMC (PhotoV Map Creator) but I’m stuck with the rotation system
Vector3.FromNormalId() has saved me when I was stuck making the moving and scaling system but a rotation tool has to be programmed in a very specific way which I was guessing I could use Mouse.Hit and CFrame.LookAt() for. Yeah, no that backfired
And no, the rotation doesn’t resemble the old version, it mimics exactly the new one.
If you can give ideas on how I can execute on this that would be perfect : )
Note: This is NOT a tool that you can hold but a local script in StarterGui