Hello developers!
I’m currently making a very simple city building game.
It’s highly inspired by a game called Townscraper!
Here’s a gameplay: (sorry for the lag)
I would like some feedback!
I’m currently making a very simple city building game.
It’s highly inspired by a game called Townscraper!
Here’s a gameplay: (sorry for the lag)
I would like some feedback!
That game look sick as hell! It would be nicer if it had more things, but otherwise, This is so awesome!
So, there was a comment under the video to tell how this works.
I’m going to explain it in a very simple way.
First I generate a simple grid. Then I deform it by moving it’s points randomly.
When you build a house, the code just generates new points and fills them with walls.
Here’s a demonstration of the wall building mechanic:
Ofc, it’s way harder than this. But that’s the main principle of the system.
Very cool! It would be interesting to see how this concept could be expanded upon. (Possibly a city tycoon game of sorts?)
Great work!
Love townscaper, such an innovative game.
Looks awesome so far, a couple things i would recommend adding:
When building another story ontop of a build, make it different. Maybe change the wall sizing like in actual townscaper, so it doesn’t all look the same. Might be possible with meshes, not sure
Stairs, lighthouses, benches, some of the structures where you need a specific build for it to work (like townscaper once again).
eventually, you could maybe try different themes, so a cityscape (modern bridges, skyscrapers, concrete) and then a more traditional look
Can’t wait to see progress!