The black text is not in the parent allowing it to render like normal.
The blue/purple text is in that parent allowing it to render when close to the player in a radius.
Is this possible?
If so, could I get some help on how it is done.
Oh for specific things, then uh
I’m not too sure since StreamingEnabled is the best option but
local storeTable = {}
game:GetService("RunService").RenderStepped:Connect(function()
for i, v in pairs(workspace:GetChildren()) do
if player:DistanceFromCharacter(v.Position) > 60 and v.Parent = workspace then
storeTable[#storeTable] = v
v.Parent = nil
end
end
for i, v in pairs(storeTable) do
if player:DistanceFromCharacter(v.Position) < 60 and v.Parent = nil then
storeTable[#storeTable] = v
v.Parent = nil
end
end
end)
Maybe something like this
Maybe a loop but I’m not too sure
Edit: Also identify if you want that part to be rendered as well in some way