Making a text label scale depending on amount of text

Hi!
I am trying to create an imessage style GUI, and am wondering how you would go about scaling each text message, depending on how long the message is.

In iMessage, the text stays the same size - its the textbox that gets larger to fit all the text.

How would I do that?

scroll down on this until you see Animating text

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I don’t think that’s what he means.

You’d probably have to figure out how much bigger the message box needs to be by making a table with each letter’s size and then adding up all the letters that have been typed out.

do you mean the auto y scaling thingy that roblox has on chat?

you can just set the AutomaticSize property to XY

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sorry, I just realised I said a TextBox.
I meant a text label.

text labels has the property too