Making a Vector3Curve smoother, or using an alternative

I am trying to make a part follow a track using CFrames, and I have used a Vector3Curve to achieve it. However, the path does not appear to be very smooth. My question is: Is there a way to effectively smooth out the path the curve generates, or are there any alternatives to Vector3Curve I could use to achieve the same thing? Thanks!

Note: The extra player that appears in the background is not part of the platform movement code and doesn’t mess with it in any way.

C__Users_samjt_Documents_TrackTesting2.rbxl-RobloxStudio2024-05-2911-37-12-ezgif.com-video-to-gif-converter

Also, here’s a download for the place, it’s easier to see what’s happening:
TrackTesting2.rbxl (49.1 KB)

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Hey, this open-source bezier module is really amazing, I think it may be the solution to what you are looking for?

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I’ll have a look at it. Thanks!

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