Making a whole group transparency 1

I’m trying to make my whole group transparency 1 but I don’t know how to reference everything inside the model any one know how to reference everything inside

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Okay so you want to make parts inside of a model transparent? Basically you need to go through the children of the model and change them to be transparent. Presuming it was just a model with parts…

local Model = game.Workspace:WaitForChild('Model')

for _, Child in pairs(Model:GetChildren()) do
  Child.Transparency = 1
end
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for _, child in pairs(locationofmodel:GetDescendants()) do
   if child:IsA("BasePart") or child:IsA("MeshPart") then
      child.Transparency = 1
   end
end

Change the location of the model

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