Making an arrow pointing to an object locally

heyy, devs! I’m currently looking into how to make an arrow point to an object locally, someone like this.
image

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Which part is causing you trouble?

I’m just currently not sure how to do it.

that is done using beams sir the beam attachment 1 is the humanoidrootpart and the attachment 2 is the target and the arrow in that picture seem to be another beam above it with a texture i’ve done this before

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If you have the arrows, it’s easy.

But do you know how I can do this locally instead?

By using a localscript :face_with_raised_eyebrow: ? That’s the only way.

Yeah if you have the arrows, reply me.

Yeah, I do have the arrows. Why?

by creating and setting the beam attacments in a localscript

How would I make this arrow facing the correct way?

first turn face camera on and increase the ZOffset

I tried doing it, but it’s still the same.

the problem is probably with the texture

this is a working arrow: http://www.roblox.com/asset/?id=242841250

https://gyazo.com/40f5574e8379b270b525b92654c9e1f6 here is a video showing how it looks

to fix the textue make sure the tip faces down

As many others said before this was done using Beams and attachments… but if you wanted to use a part, you can use the code below to make a part look from one part to another.

Arrow.CFrame = CFrame.new(char.HumanoidRootPart.Position,partToLookAt.Position)