Making an object visible very far away(>100,000 studs)

I am making a space game, with objects that are very far away from each other. I wanted to make an object that is more than 100,000 studs far away from the player. But at that distance, with Streaming Disabled, skybox covers the object entirely. What I am trying to achieve, is to somehow make a Billboard Gui, or a fake object, so it is visible from that distance. Thanks for help!

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I genuinely do not think this is even feasible. You could do illusions to create this, maybe a high FOV with and making the object smaller
Below is 120 FOV and small objects with a dark background so there isn’t a reference of studs

BillboardGui+ViewportFrame may help, since I’m pretty sure you can see BillboardGuis from any distance

You could offset it e.g keep it within 1000 studs from the player then if it is 100,000 studs away from 0,0,0 as the player has moved then no longer move it, although the physics and parts start to get a bit glitchy when that far away