Im trash at math so can someone please explain why this isnt working:
I have two values: “currlevel,” which represents the current rage value (a DoubleConstrainedValue), and “final level,” which represents the maximum rage value (ragevalue.MaxValue). I attempted to divide these values and then adjust the X.Scale by a percentage, but it’s not working as expected, and I’m not sure why.
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i just asked chat gpt and he gave me this which works:
if ragevalue and not transformation then
local RageBar = originplr.PlayerGui.ScreenGui.RageBar.Frame
ragevalue.Value += finalDamage * 2
local percentage = ragevalue.Value / 100
local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.Out)
local tween = game:GetService("TweenService"):Create(RageBar, tweenInfo, {
Size = UDim2.new(percentage, 0, 1, 0) -- Adjust the 1 and 0 as needed for the Y-axis
})
-- Start the tween
tween:Play()
end
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