Making BodyAngularVelocity and BodyVelocity work togheter to move to a Vector3 Position

I want to make BodyVelocity and BodyAngularVelocity work togheter to move to a set vector3 position, how would i do this?

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Both BodyVelocity & BodyAngularVelocity Iā€™m not certain on how you want to implement this but you could possibly rotate it to a set rotation, then use 1 of its CFrame Vectors to move the direction of the Part

Thing is, you can only use the BodyAngularVelocity in its Rotational values