Hi, I’m working on a train system and I’ve got a gangway, however I’m having trouble making it sit perfectly between 2 carriages.
I’ve tried a rigid constraints but that doesn’t seem to work when the train bends and I’m currently using a script that sets the bones world position to the attachments position in each carriage, but thats a bit janky. The bones should still deform the mesh.
Heres a picture of the attachments and bones, so basically I want to weld the bones to the attachments without a script if possible
It should bend like this between the 2 attachments when the trains turning