Making camera CFrame auto update when a parts orientation changes

Hey, so if I were to put a players camera CFrame to a parts CFrame, and the parts orientation were to update, are there any ways to make the cameras orientation automatically update aswell without having to do a loop to check? Also, with loops it makes it very ugly when tweening the part and trying to keep the cameras CFrame lined up with the parts CFrame & orientation.

You could probably use Part.Changed to detect when the part’s cframe changes.

What easing style are you using? I think linear works best in this situation.

kid named getpropertychangedsignal:
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