Making limbs in an animation follow a straight line

How would i make the arm/weapon in the animation follow a straight path, where the texture is

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I would make a keyframe for every frame of the animation.

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looks very jittery when i do it

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Did you set their easingstyle to Linear?

This animation looks VERY GOOD! GREAT JOB ON IT! How long did it take to make this animation? It’s very cool!

probably dont do it on every frame, just add one keyframe between the other two

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Like 20 minutes but there was like 3 versions

How would that help? I will try it later though

stuff looks jittery when the key frames are all the same easing direction

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