What i’m trying to achieve is having a speaker which isnt a player be apart of team chat channel. The problem is i’ve attempted :JoinChannel(Team.Name) and i then checked my players speakers channels and it just says “Team”. How exactly would i achieve making a non player speaker have team chat?
I’ve decided to take my own approach instead, No that isn’t what i wanted, I wanted it so that a speaker which isn’t a player was capable of team-chatting so only the team could see that message, an example
I’ve decided im instead going to achieve this by messing around with the chat scripts and attempting to make a way of detecting and editing with richtext for game.StarterGui:SetCore("ChatMakeSystemMessage"
I originally wanted it so that speaker could connect to the team however this also raises the problem of how would a individual player disable quick-chats so they don’t appear for them.
if anyone has a problem like mine in the future and you want something like a quick-chat, send only to clients on the same team as yours and fork + add richtext and just make it visually appear like Tags