Making players characters arms stop moving

I’m creating a system where a player can pick up a box, but when they pick it up I want their arms to freeze in a box-holding position, while the rest of their body continues to animate, and their arms start moving again when they put the box down. I really can’t think of anyway to do this other than remake all the animations. Anyone know how?

Create one new animation that just animates the arms up (a static pose where it is holding the arms forward, or whatever you want it to be) and doesn’t touch any other body parts. Play that animation looped when the box is picked up. Stop the animation when the box is dropped. Make sure it has Action priority such that it will override any other animation, such as the idle/walking animations.


Oh great! Sorry if that was a bit simple, I don’t really have any experience with animation.

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