I am trying to make a script that when a certain spawn location isn’t a certain team colour, another will be enabled. I don’t know the issue or what I have done, it’s probably something really simple but its not working.
local FF = script.parent.parent.parent.Flags
if FF.Flag1.SpawnLocation.TeamColor ~= "Crimson" then
script.parent.Enabled = true
end
I tested it in a baseplate and it work so i dont know
Do you use a script to do it and not a local script ?
Did you checked in the explorer/properties in play mode to see if the spawn is enabled ?