G’day.
It’s pretty hard for me to describe the issue, but if you have ever used Team Create with a friend, you probably know that they look like a ball with an arrow through.
My camera rotates(orbits) relative to the tip of that arrow, which is fairly close to the camera’s lookvector. I want the camera rotate relative to the center, not the arrow’s tip (not orbit anything).
This is pretty annoying for me, especially whenever I’m working on small details and/or models.
Visualization:
This illustration roughly but surely describes my problem. Camera orbits around the green point. I want it to rotate freely, without orbiting anything.
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Video of what I’m complaining about:
This video showcases my issue. As seen, the camera rotates relative to a certain point on the baseplate, as if it was orbiting it. I don’t want this to happen.
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Camera settings(Default most likely):
I have deleted the camera beforehand, which pretty much resets the camera settings afaik.
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Any help is appreciated.