So I have an assortment of random bricks and terrain:
How would I go about to as making each of these instances invisible? The parts are easy, you just change the transparency. I am having issues with making Terrain invisible.
Things I have tried before:
- Viewports work well in this scenario, I just add what blocks I want to the viewport + the character. Then I pull the viewport on top of the players screen with a Black background and it filters the terrain out. But it comes with the expense of a drastic decrease in quality.
- Replacing the terrain’s textures with a transparent image just makes the terrain appear black and not invisible
Is there a way to override roblox’s rendering while still making these instances collideable? I’ve tried searching articles for ages so if anyone can help direct me it’d be much appreciated!