Making the toolbar a deck of cards

I really have a cool GUI Idea for my toolbar, every tool has a card design representing them, and all cards have separate position and rotation depending on how many cards/tools. Like how a person holds their cards.

– some of my card sprites
pixil-frame-0 (3)
pixil-frame-0 (1)

– Reference
image

The only problem I’m having is how I’ll code this. I know how to make a basic toolbar system. I’m just stuck on positions and rotate tweens. Do I loop check or what?

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Ok so my idea is to have a path 2d with the curve you want the cards to rest on, Then divide 1 / #cards and set thier position using card.Position = path2d:GetPositionOnCurve(divided * cardnumber), atleast for the curved card holding.

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What an interesting idea. That might work

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