Making these Voxel Destruction Physics

i want to create destruction physics like the ones shown in this: Watch ya | Streamable

ive gotten to voxelize CERTAIN PARTS with the Vex Module but i cant voxilze a certain area

maybe i could cut out the region of the area i want to voxelize? but im not even sure how to do that either

External Media

this is a furthest ive gotten with just voxelizing certain parts, which to me kind of sucks

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hello there, i am too having the same issue where i want to voxelize a certain portion of a part, currently this is what i have:

now i haven’t been able to find anything that would allow me to voxelize a small portion of a block, therefore the optimization on my voxel destruction is not good as it voxelizes the entire block and then greedy meshes it.

as for the info i have for you, i recommend using greedy meshing.

(note: im not the best at coding!)

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Try quadtree partioning. I haven’t actually made anything voxel destruction yet, but I came across quadtrees when I was looking for the best way to do things. Here is a post I found. Voxelization using Quadtree Partitioning

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