Maledectia Codex



Maledectia Codex

General Behaving


  • Uniform must be worn on the sanctuary and related bloodlines games.
  • Limit your chat messages when allies or HR’s are near, speak only if it is necessary.
  • Do not fool around, stay formal.
  • Grammar shall always be used.
  • Behave properly and listen to rules and HR’s instructions.
  • Call HR’s by their ranks not their names.

General Sanctuary Rules



  • Do not talk to visitors.
  • Do not go outside if not permitted by a Councilium+.
  • Kill any outsiders who enters the sanctuary.
  • You shall not let visitors inside.
  • Use formations if there is outsiders.
  • Do not aether in restricted rooms. (Tribunal, Crypt, Wardens Room.)
  • Do not harm any other Maledectian out of duels.
  • Do not pull a sword on a maledectian, concidered has threatning.


Events Rules



  • If you are missing an event, please state why in #missed-events.
  • You’ve got 10 minutes to join, 5 minutes to fall in. (Falling in can be denied)
  • Behave properly, PTS is automatically ON when events begins.
  • Respect the Host instructions.
  • STS infront of the Host when joining.
  • Leaving in the middle of event cancels your participation.
  • You get 5 points per events passed.
  • You get 0.5 points per events attended.


Ranks & points



Specification: EP = Event Points

  • Maedrel - Default rank.
  • Fedriel - 5 EP Necessary/
  • Daevriel - 15 EP Necessary.
  • Eclasium - 25 EP Necessary.
  • Eclariel - 45 EP Necessary.
  • Wardens - Branch only.
  • Kataclierum - 115 EP Necessary.
  • Daxitium - 225 EP Necessary.
  • Councilium - 355 EP + All current Council approval. or Handpicked.

Warning: EP bonus can be given in events by the host from 10 EP to 20 EP!
Council can also give bonus EP from 20 to 40 EP depending of your general behaving.

You will also receive 5 EP by weeks if you are active + 8 EP by months if you are very active.



Initiations



  • The host must be permitted by Council or Daevriel+
  • The codex shall be explored in detail.
  • Lore shall be explored, ending with a quizz.
  • Formations must be reviewed in detail.
  • Commands shall be explained.
  • The initiation shall be announce to the attendees 24h before hand.
  • A member of the council must be present.
  • At the end of the initiation, if passed, attendees shall change their Display name to fit with Maledectia.
  • Leaving in the middle of an initiation cancels it.
  • The attendees shall be present infront of sanctuary doors 10 minutes ahead the initiation.
  • No EP are given for attending or passing an initiation.
  • 10 JJ’s must be given to each attendees to test them abit.
  • Explaining activity channels and events.


Admin rules & allowed commands


  • Administration commands shall not be used out of moderation.
  • Using the argument “all” (for instance :bring all) is forbidden.
  • Using lethal commands is restricted.
  • Each commands shall be logged following the format “:logs reason of the previous command used.”
  • Any abuses seen in logs shall be immediatly taken infront of the Council.
  • Ban any exploiters present in game, and inform the Deferium or Interium.

Allowed commands:

  • bring
  • to (if the user isn’t out the sanctuary.
  • ban,kick,gameban (Only on exploiters or trollers.)
  • clone (Events only)
  • char (Events only)
  • heal (Events only)
  • chatlogs
  • logs
  • joinlogs
  • exploitlogs
  • serverlogs
  • refresh
  • re
  • respawn

//Using any other commands than those listed will result in an immediat demote.



Allies



  • Allies are allowed in the sanctuary.
  • No harm shall be done to them.
  • They are allowed to speak to visitors.
  • They are allowed to explore all rooms (Exept restricted ones)
  • They are not allowed to harm Maledectians.



/This is document is signed and dated by ThipMaledectia, 23/03/2022.\

– This document has the highest authority and applies to everyone