I need some help. Last post an issue was solved in character selection swapping StarterCharacters. I’m looking for a way to keep the StarterCharacterScripts inside the Character if I change the character. I’m not sure how to do this.
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How about copying the character and immediately copying and pasting all instances from StarterCharacterScripts
into the character and loading them?
What if my localscripts start with something that relies the character to be already loaded in? Like a camerasway? or do they auto update?
As far as I know, the script will be forcibly stopped. In this case, the game will not run in the correct direction. Or how about moving the LocalScripts
that exist on an existing character to that character?
Do you mean in-studio? Not via code (drag them in?). (Sorry its 1AM for me rn I have trouble reading)
No, I meant, by the code
.
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No problem. I’ll try that. I’ll reach back if it works.