Happens here, but according to reports it happens in other games too.
It’s been 5 months and I haven’t been able to find a repro. It happens randomly on many devices. It’s happened to me one time in studio on my PC, and a few times on my android phone. I have received dozens of bug reports related to this from various users on various devices. Most users seem to have experienced it at one point. It seems to be a problem with how PBR textures are indexed in memory; The texture changes with angle and distance, which is likely due to the engine trying to change mipmaps. The incorrect textures are from loaded roblox-material textures, SpecialMesh textures, and SurfaceAppearance textures. The textures are all jumbled, it’s game breaking, and it’s scary for young users.
The SurfaceAppearances should display normally.
They display the wrong texture, which flickers depending on the camera’s location. (The dragon characters use 4+ individual textures to achieve an acceptable texture quality/resolution, which is why half of the character is sometimes glitched.)
Studio occurrence for me 2021-05-17:
First user report 2021-08-28
Happened to me on android phone 2021-07-02 (trees became dandelions)
Changes based on angle:
Various user reports over the last 5 months
Latest user report 2021-09-01
Rejoining the game resets it.
Issue Area: Engine
Issue Type: Display
Date First Experienced: 2021-04-16 22:04:00 (-07:00)
Date Last Experienced: 2021-09-01 16:09:00 (-07:00)
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