I think there would be too many lights and it would lag the game
I will try to do BC bakery haves settings and it bakes the light
There is a flicker because of the Global Illumination Lights getting created and destroyed every seccond. This is not only bad for the performance but also causes that flicker, but it isnt so noticible. It would be just better to update existing lights every seccond.
Can you do global illumination stronger and make if you are closer it glows and if you far it glows too
Sorry but like I said I have kinda abandoned this project because of the bad implementation of raytracing. You can configure the settings to be more accurate but it won’t run that well.
But that was the best global illumination or ray tracing in Roblox can you just add 2.0 pls
I am currently working on a new implementation of this, it works similarly but fixes most of the problems this has and has more features. I can release it soon but I am not sure if it is ready for the public yet.
So you working on global illumination 2.0
Pretty much, I might release it today.
Can you tell me when you release it just DM me in discord my user is kokolobs
just made a post, you can use the link at the top of this post to see the new one.