I recently was working on cloning the map to workspace from replicated storage using :Clone()…
It seems to work fine with other 2 maps but this one map doesn’t look good…
out of 10 times I have tested, full map cloned only once.
every time some parts will be missing and some will clone (Like some part which cloned this time may or may not clone next time.).
The whole map is in a model and I used :Clone() to clone whole model.
if Run then
Step = 6
Time = 0
re:FireAllClients(Step, Time, Mode, Map)
for i, v in pairs(game.Workspace.Map:GetChildren()) do
v:Destroy()
end
for i, v in pairs(game.Players:GetPlayers()) do
v.Character.HumanoidRootPart.Position = Vector3.new(0, 10, 0)
end
wait(0.5)
Map:Clone().Parent = game.Workspace.Map
end