Map (Parts) Not Loading In Until Player Spawns In

So I’m trying to make player have loaded map before they spawn in ( I have CharacterAutoLoads disabled ), but every part inside of workspace or cloned from both storages don’t seem to work and the player can’t see it before they spawn in, everything but parts is accessible.

I’m also trying to make the camera have locked position but that as well seems doesn’t work and it won’t change the position until the player spawns in.

So in short how can i make --parts-- load in workspace before player spawns.

I did try to use ReplicationFocus, but that didn’t work for whatever reason.

Ty for any asnwer, wasn’t sure in which category to put this, so apologies :pray:.

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disable the StreamingEnabled property within the workspace. I don’t think there’s an alternative way of “drawing” the base parts before character initiation. Hope this helps :slight_smile:

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