i worked the previous couple months on my tycoon game and now is the time to create a map for it. As you can see on the picture below; it´s a plot based tycoon game where every player gets assigned one plot.
In the game you can build your own airport how you like and manage it accordingly to expand it.
So i already build some stuff like a highway (for players to move between plots) and the first side of a ‘border’ but I need more ideas/suggestions for improvements so i can fill the empty spaces and the front of the plots.
Unfortunately the map is very big (we talk here about 13,2 k studs in length and 3,6k studs in width for the plots itself and some spacing between them) which makes it difficult to decorate.
The Map so far (only one plot currently, 3 more get copy-pasted at the left side of the current plot later on):
As a start, I think some trees over unclaimed land might be a good start. As players claim plots/land, the trees disappear, and when they leave the game/reset progress - the trees appear again. You can use the BrushTool plugin to quickly put trees.
Maybe some small rivers/lakes between plots? Nothing that will make the construction of an airport irl a problem, just small water bodies.
Trees as mentioned above will help with filling in the map.
I am not sure the direction the game is going in, however a good way to make a map look bigger than it really is, is by adding an ocean around it.
On top of this textures are a must have. Another thing that can add onto the map is elevation change. Currently it is flat but with a more unique landscape it will make your map look as if it is much higher quality.
As well, lighting makes a HUGE difference. Mess around with your bloom, and other lighting settings to make it appear more cartoon-ish or whatever you want.
Yeah, i already thought of a ocean with a beach at the side. Ima remember this
The same with textures. I added a floor texture currently but i still need to figure out the z-fighting for my roads.
I also thought of houses with small hills, roads and cars spaced around the map so that the map gets filled with live a bit.
For the lighting, you cant see it very good on the picture but i customized it quite a lot recently and in-game i am really satisfied with the result as it really matches the cartoony style.
What do you exactly mean by ‘direction of the game’ ?
It´s basically a tycoon where you control/manage your own airport. You can also Roleplay and stuff if you want. Or did I misunderstood?