This is my own implementation of marching cubes. I actually created this before I saw Imaginaerum’s post about marching post, but I hadn’t reached Member yet on the devforum so I couldn’t post anything about this.
Tell me what you think!
Currently terrain generation is a bit laggy, but there is framework in the code that will is capable of level of detail which should allow for larger render distances.
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Looks good keep up the good work
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Try add some effects whenyour digging or building something and try add some sound it would make it a lot better and cooler hope you like the idea
I definitely will. I just want to get the base code working better. there are some lag issues I need to sort out. Once everything is ironed out I will definitely add cooler effects when mining/building. I’m going to also modify the noise to add mountain ranges and biomes, etc.
Very sorry for reviving this thread but would you mind sharing the source code?
Currently making my own implementation and I’m looking at how other people have done it. (Especially terraforming)
In any case, it looks really good. Nice work!