Marching Cube Terrain System

This is my own implementation of marching cubes. I actually created this before I saw Imaginaerum’s post about marching post, but I hadn’t reached Member yet on the devforum so I couldn’t post anything about this.
Tell me what you think!
Currently terrain generation is a bit laggy, but there is framework in the code that will is capable of level of detail which should allow for larger render distances.

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Looks good keep up the good work

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Try add some effects whenyour digging or building something and try add some sound it would make it a lot better and cooler :grinning: hope you like the idea

I definitely will. I just want to get the base code working better. there are some lag issues I need to sort out. Once everything is ironed out I will definitely add cooler effects when mining/building. I’m going to also modify the noise to add mountain ranges and biomes, etc.

Very sorry for reviving this thread but would you mind sharing the source code? :wink:
Currently making my own implementation and I’m looking at how other people have done it. (Especially terraforming)

In any case, it looks really good. Nice work!