MarketplaceService GetProductInfo not working after first call

Reproduction Steps
It appears that GetProductInfo stops working after calling it once.

Running this code outputs 1 and 2 but not 3.

local MPS = game:GetService("MarketplaceService")
print(1)
print(MPS:GetProductInfo(1242444825, Enum.InfoType.Asset))
print(2)
print(MPS:GetProductInfo(1242444825, Enum.InfoType.Asset))
print(3)

My game starving artists relies heavily on MarketplaceService so this is affecting gameplay.

Thanks!

Expected Behavior
I expect the call to go through each time.

Actual Behavior
Nothing is returned when calling GetProductInfo after the first time.

Issue Area: Engine
Issue Type: Other
Impact: Very High
Frequency: Constantly

1 Like

Looks like this was just resolved right as I posted this…

EDIT: nvm :man_facepalming:

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Confirmed this is happening for us as well, it appears the call is timing out, causing issues in our game and does not appear to be resolved yet.

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Just discovered a related issue elsewhere. For some reason, the commands in the server console in the game do not work. I don’t know if it’s just me but I can’t execute server side code via console. this started just after the problems with GetProductInfo started.

Thanks for the report. This issue should be fixed now, however you may have to reset your client. If this issue still occurs after doing that, please file a new bug report.

1 Like