Is there any particularly way to mass import decals, or is it still a one by one process.?
I knew a Google Chrome plugin used to suffice, but then Roblox implemented a limit on how many decals could be uploaded in a certain time-span. I have textures of cars that I need to import as decals so the IDs can be used in a script to easily change the paint of the car at any given time.
You can import them in studio in mass by selecting multiple images in your file explorer after clicking this. To open the game explorer (seen here) go to Studio>View>Game Explorer
You can either use the file path for the game that you uploaded it in, or the asset id for the decal that’s uploaded to the site. It’s always been this way.