Massless parts has mass?

I have two part with BodyPosition.
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The first part can move but gravity affects it. The second part can’t even move. But, massless of both parts are true. Why is that happens?

Thanks for reading :smiley:

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Looking at the API Reference here:

I don’t believe you can make parts Massless on their own unless if they’re welded together

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Yeah, I found that. How I can fix it.

You could try setting with the CustomPhysicalProperties of the part (I think density is what you’d wanna set to 0) so that the part will be able to float?

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Oh thanks, you saved me and my project’s future. :smiley:

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