Matchmaking with Permanent Teams

I have a multiplayer game where players select a team and stick with it; it’s saved across sessions and the idea is that they get somewhat attached to their team.

The issue is matchmaking. I’ve found some different options, like this one, but none of them support the idea of permanent teams. Somehow I need to make sure that a game that allows 8 players is set up with 4 of each team, using the permanent teams attached to players that are saved using the DataStoreService.

How can I do this? I’ve Googled several different things and looked around on the DevForum, but I can’t seem to find anyone else doing this.

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