Material Patterns (how do I change them?)

If you did not know already, every part has its own unique material pattern, try it out right now!

Anyway, the question is whether there is there anyway that I can change the material pattern on a part/mesh in a script.
I got this idea from CS2 where you can unbox skins with different patterns, and I want to try to recreate the pattern system in Roblox.

All help is appreciated!

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I don’t think there’s any ways to change a pattern of Roblox material.
It is always generated randomly.

I searched about material patterns., but there wasn’t anything about actually changing(moving) a pattern of a part.

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In that case, how do I post a Feature Requests>Engine post?

If you don’t have access to it already, I doubt you will anytime soon, you must be a regular to post in those types of categorizes and that is pretty difficult to receive in these times.

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