Use the main google colors (blue, red, yellow and green)
Like this: (on white background)
IsDark
If true - (IsColorful.Value = false ONLY) Change color to black,
If false - if IsColorful.Value = true - nothing, if IsColorful.Value = false - white color
IsCustomColor
true - (IsColorful.Value = false and IsDark.Value = false ONLY) using custom color,
false - not using custom color
CustomColor
RGB color of spinner. Working if IsCustomColor.Value = true ONLY
It’s work. But if you don’t change in AnimateGui script on last line “script.Parent” to location of spinner, parent (if it’s imagelabel) of the script will be a big spinner
It looks amazing! I did a few tweaks that might be useful for anyone who is using this
If yall find that the loading spinner is too slow or too clunky
In the AnimateGif script change the variable FPSs right near the top of the script to a FPS speed that you desire. Im currently using 60 as it resembles the speed in the gif.
When setting the IsCustomColor variable to true and CustomColor to whatever color, you might get an error
In the ColorScript, find the line or block of code which says
by pressing ctrl+f or cmd+f and pasting the line of code. Change the script.Parent.CustomColor.Value string to script.Parent.Config.CustomColor.Value and manually set the CustomColor value in the Config folder to your custom color.
If you want my current tweaked setup and are lazy to do the above, here you go: Fixed loading spinner.rbxm (6.5 KB)
Hopefully this helps!
Note: Please do not change anything else in the scripts otherwise you might break the loading spinner…