You can write your topic however you want, but you need to answer these questions:
I want to make the sharks fly in random directions (sharknado )
All of the sharks are going to the same general area
I’ve tried looking at the devforums to see how to make math.random() more random
local function createShark()
local sharkClone = shark:Clone()
sharkClone.Parent = game.Workspace.Game.Sharks
sharkClone:SetPrimaryPartCFrame(CFrame.new(script.Parent.CFrame.Position))
local force = Instance.new("BodyForce", sharkClone.PrimaryPart)
force.Force = Vector3.new(math.random(50000, 95000), 0, math.random(25000, 95000))
end