TEMPORARY WORK IN PROGRESS PORTFOLIO
Hello, I’m MatrixRW (Yuri) </>
I started my Roblox development journey for 7 years ago. Starting out with solo-projects and learning in order to build myself up to more recent projects. I gathered crucial experience and knowledge along the way which I believe has shaped how I work on projects.
I’m a graduate computer science student at a British Grammar school also having studied physics and biology. I’ve found great interest in software engineering and games design which led me to Roblox. I started Roblox development from a young age, where I would work on small games that would never go anywhere but were fun to work on regardless. I continued this rinse and repeat process for ~6 years.
I’m a full stack developer, I can cover pretty much any base however my key focus has always been programming both inside and outside of Roblox. Having picked up Lua, Python, JavaScript and Lazarus along the way. I’m familiar with games design having worked in the field and through creating my own games developed a skill within UI design and 3D design. Though I’m still working on my skills in blender.
I’m a fast learner and maintain a good work ethic. I have been involved with vastly different communities and I like to think that I had a positive social reputation within them.
*If there is something missing or something specific you would like to see / take a closer look at please do not hesitate to contact me | The list below is in chronological order. Click hyperlinked text to be taken to a video of the feature either on YouTube or Gyazo.
Roblox Aviation
It was a pleasure being a part of that community where I took part in events as a younger developer and later on became the person hosting some of these events as I had grown to management roles becoming chief of development for several airlines large and small, Qatar Airways (50k+), South Pacific Airways (281k+), Etihad Airways (Shut Down) and more… However I eventually felt the need to move on and find something new.
Self Check-In
Gate System
Work with plane physics and plane kits
Airport trailer
Red Wings Airways (A roblox airline I founded):
Working on my own airline helped me develop key skills and learn to manage a team, though most of the work was done by me I occasionally commissioned or work in partnership with other developers; it was here that I gained the skills which lead to me becoming a development lead in many of Roblox’s largest airlines.
MTRX Games - (Arcea)
Fantasy Studios - (Valheart)
MTRX Games - (ArcSeas)
Arcseas was made to be a game of exploration, featuring climbing, swimming and fighting. You could spawn a boat, sail the seas, fight monsters, and talk to NPCs. My most proud achievements from working on the game were, the Firebase database allowing me to store my data outside of Roblox which through discord could also be called via a discord bot to retrieve the players inventory and trade via discord.
Here’s a few key features:
- NPC Pathfinding
- Inventory System
- Game Mobility
- Client Optimisation
- Discord Trading
- Character Customisation
Some other cool features:
Firebrand Studios - (RoCitizens)
This was the biggest leap of my career here on Roblox and it absolutely paid off, I learnt so much from both Firebrand1 and Koob85 whilst working with them. Working with such an old and enormous code base was quite daunting at first but piece by piece I would tackle the games codebase by completing a task and finding existing solutions to problems I might have; this is where Koob85 and Firebrand1 guided me through a lot of why things were done the way they were. Thanks to the role I took here I was able to attend RDC 23 in San Francisco which allowed me to make connections that I would have otherwise not have and the discussions I had with some other developers was amazing.
What I worked on:
- Crime Update: C4, Explosives, Rifle, Shotgun (Scripting + Animation)
- Paghettis Update Chef + Waiter Job (Scripting + UI + Animation)
- Racing System (Scripting + UI + Animation)
- TV System (Scripting + UI)
- Plot reporting + Moderation (Scripting + UI)
- and more…
MTRX Games - (Fracture)
*I’ve also worked on outside-Roblox projects such as web development for a period of time where I owned a tech group so had a whitelist system running through a web server API to check if a player owns an item on the database. This can be found in a short clip on my twitter and was also hosted through firebase if you are more interested in something more specific please contact me.
Contact Information
MatrixRW Portfolio | Updated 04/03/2024