I believe I have a memory leak in my game but I don’t know where to find it. I read that I could use LuauHeap to figure out which script is causing it. The problem is that my client memory usage has increased by 200-300 mb, while the registry in luaheap has been consistent over snapshots.
I’m honestly desperate, I have no idea what to do. Can anyone help me find where the memory leak is happening?