If you call GetAttribute/SetAttribute repeatedly, Studio’s memory usage will increase and never decrease, not even if you start/stop play solo, or close and open a new game. This leads to eventually crashing Studio + everything else on the system.
This happens for both Set and Get.
To reproduce:
Run this:
for i=0,500000 do
script:GetAttribute("Test")
--script:SetAttribute("Test", "a")
end