MemoryStore InternalError failure rate has significantly increased after flushing

We’re unsure if it’s directly correlated with flushing, but the events seem to match up. Through our own logging as of recent, we’re also seeing higher InternalError rates than reported through Roblox’s analytics - this is very preliminary since we’ve only recently noticed this specifically and added additional logging on it.

Experience: [SSJG1] Dragon Soul | Anime Adventure 🐲 - Roblox

Thanks for the report; We’ll follow up when we have an update for you.