What happens:
In my game for the past few hours (Not exactly sure how many hours ago) calling MemoryStoreSortedMap.UpdateAsync/GetAsync/SetAsync is throwing an error “Request Failed.” almost all the time. I have not made any changes to my code recenlty. Here is a screenshot of the console:
Hello @nick_hz and @shackhorn! I am not seeing the same errors on my end. I have disabled any changes that were made yesterday to this service. Could you’ll please try again and check if you’ll are still seeing the same issue?
Also if you both could DM me the schema for your MemoryStoreSortedMap and an example of a <key, value> pair you’re writing to it, I can try reproducing it on my end.