MemoryStoreService: InternalError: Failed to parse MemoryStoreService JSON response

Today I started getting this error:

MemoryStoreService: InternalError: Failed to parse MemoryStoreService JSON response. API: SortedMap.Update

Here is my last log:
0.588.450.5880518_20230806T122609Z_Studio_E3A27_last.log (606.1 KB)

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2023-08-06T12:34:24.295Z,495.295441,25f0,6 [FLog::Error] Error: MemoryStoreService: InternalError: Failed to parse MemoryStoreService JSON response. API: SortedMap.Update, Data Structure: TESTE_Jogadores.
2023-08-06T12:34:24.295Z,495.295441,25f0,12 [DFLog::HttpTraceError] HttpResponse(#930 000001F59911F080) time:153.3ms (net:153.2ms callback:0.0ms timeInRetryQueue:0.0ms)status:429 Too Many Requests bodySize:0 url:{ "https://apis.roblox.com/ums-service/studio/sorted-map/v1/item?universeId=1180285076&name=TESTE%5FJogadores&key=Jogadores&clientApiName=SortedMap%2EUpdate" } ip:128.116.45.4 external:0 numberOfTimesRetried:0

You’re being ratelimited because you’re sending too many memory store requests.

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No. I have this function working for years and only today this error started to occur.

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I didn’t say there was anything wrong with your code, I said you’ve been sending too many memory store requests. Could be that Roblox changed the ratelimits, or you have some other Studio instance running that’s sending requests, I don’t know.

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I started getting this problem too, I send about 200 requests overall per minute currently.

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You are being ratelimited as @xtremeguy2256 stated, in your logs you are recieved HTTP 429 back from the server (429 Too Many Requests - HTTP | MDN)

You should view the ratelimits and restrictions on MemoryStores here: Memory Stores | Documentation - Roblox Creator Hub

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Oh gosh…
Is 30 request per minute too much?

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Well, have you tried seeing if the problem persists when restarting Studio or waiting for a solid minute to be removed from ratelimit? Roblox is saying you’re sending too many requests and you can’t really do much other than to review your codebase for anything that might spam the API and to wait out the ratelimit.

Could you also provide code snippets where the issue occurs?

Oh, only that many. I guess Roblox might’ve changed the ratelimits when in Studio. Does the same thing happen when in an actual game?

It does, but it seems it’s rare? all of it is under a protected call but the error still appears

What is the error that gets thrown in your pcall? Also does it constantly re-attempt to try again if the operation failed?

It doesn’t get thrown in my pcall, instead it just acts like some kind of global error.

Staff reviewed another bug report of this type: InternalError: Failed to parse MemoryStoreService JSON response

This is probably a internal backend issue, luckily the engineers are reviewing the issue now

Do people still have this issue? We think the issue has been resolved from our end.

If this problem still happens, we’d appreciate if you can share the link to the experience.

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I haven’t seen this error for a few days now, so for me this problem is solved.
I will close this topic.
Thanks.

It’s still happening in my experience.

We are still seeing errors on the server regarding this issue, although they appear to be very rare for the amount of MemoryStoreService calls we make.

Experience link: Michael's Zombies - Roblox

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