Mesh becomes invisible when transparency is 0.01-0.99

When I import my model from Blender and try to make the Mesh object translucent, it becomes completely invisible. How can I fix this so it can be translucent?

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did you apply all transformations in Blender.

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Have you tried turning on ‘DoubleSided’?

The issue was the file was originally .GLTF, and I converted it to FBX before importing to Blender. Solved.

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Apologies to bump an old topic, but I’m curious on how it was solved? I am having the same issue. I imported into blender as XML and exported as GLTF to keep my textures, and only super thin parts such as the taillights are having this problem.

Edit: For anyone who happens to stumble across this thread in the future with the same problem, export your mesh as an OBJ then re-import it. It should be fine then ! Hope this helps.

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