So i’ve made a used table in blender. After i imported it in roblox it seems that it has holes in it… The normals are faced correctly. Can anyone help me?
Table in blender:
Table in roblox:
So i’ve made a used table in blender. After i imported it in roblox it seems that it has holes in it… The normals are faced correctly. Can anyone help me?
Table in blender:
Table in roblox:
Did you export it from Blender as an FBX file?
I exported the table as a fbx file, i’ll try with obj aswell
Actually I have found a thread with something similar, try checking it out:
ok, it seems like after i exported it as a OBJ file it worked… It doesn’t have holes in it anymore.
Using the solidify modifier and make it thickness .001 could help.