Mesh Build Feedback

So i’ve made a used table in blender. After i imported it in roblox it seems that it has holes in it… The normals are faced correctly. Can anyone help me?

Table in blender:

Table in roblox:

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Did you export it from Blender as an FBX file?

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I exported the table as a fbx file, i’ll try with obj aswell

Actually I have found a thread with something similar, try checking it out:

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ok, it seems like after i exported it as a OBJ file it worked… It doesn’t have holes in it anymore.

Using the solidify modifier and make it thickness .001 could help.