Trying to use AssetService:CreateEditableMeshAsync
on this specific mesh causes studio to build up RAM and eventually crash.
The mesh is included in a private message attached to this topic.
A private message is associated with this bug report
Trying to use AssetService:CreateEditableMeshAsync
on this specific mesh causes studio to build up RAM and eventually crash.
The mesh is included in a private message attached to this topic.
A private message is associated with this bug report
Can verify. I have also run into this issue: Introducing in-experience Mesh & Image APIs [Studio Beta] - #224 by CeaselessQuokka
Thanks for the bug report.
Sorry for the very late response to this - this is fixed in 607. Please let us know if you run into any similar issues on other meshes.