Mesh decal placement trouble

When I placed a decal on a mesh it only seems to appear at a distance (this includes when playing), I’ve searched everywhere to see how to do this, but I can’t seem to fix it. Is this a bug or something?

Is StreamingEnabled on? I’m not 100% sure if it can cause issues in Studio but it might be the problem.

yeah its on and its not working

Try turning it off. Im pretty sure its basically a LOD system.

still doesn’t work. I tired it on a regular part and it wraps perfectly fine