Mesh deformation for a plant that you can throw

I’m planning to make a plant for my game that you can throw, would anyone know how to make the bones of the mesh bend accordingly in real time?

Edit: https://www.youtube.com/watch?v=czrtUAQGe4E
I found this video, but unfortunately I don’t have access to the code, nor contact with the creator

OK nevermind… found this which probably will work… https://youtu.be/W1WSMGpFW7w

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