Mesh Deformation Issues

Hello, I’ve exported a rig and meshes from blender to Roblox and it seems to have imported just fine. However, when I try to play the animation, it goes a bit haywire.

What I am trying to achieve: https://gyazo.com/60e82441d35aaf206d292ee95fd46a2b

Rig in Roblox: https://gyazo.com/a3b8f1fadceb8fc6382847645d19ba5f

Current animation: https://gyazo.com/8433e65bf9cb06b3b89b2c43a8e18964

Any help would be much appreciated.

EDIT: Pretty sure this is a bug as the animation works in every other engine (Unity, etc.)

Fixed it by downscaling it in blender.

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