Hello everyone! So im having a tiny little problem with a mesh im trying to import into roblox.
This is what it’s supposed to look like during the animation:
And this is what’s happening to it in roblox:
This is an animation, when importing to roblox as an fbx file, it starts as just a tube, and deforms as such to create a wormhole. But, in roblox it’s deforming strangely. Is it something to do with the normals or something? Idk. Please help! Thx!